Halo: Reach will not see Natal action
January 31st, 2010 by Edwin in Game Previews, Gaming Hardware
When the Nintendo Wii was first launched, many people laughed at it because of its kiddy-like controls, where you will need to wave this thing called the Wiimote while using it in tandem with the Nunchuk peripheral in certain games, but the craze has certainly caught on with it being the best selling home console of this generation by far, also partly due to its much lower entry price point compared to its rivals. Well, both Sony and Microsoft has certainly realized the error of their ways, and have already worked on a motion controlling system which have yet to be revealed on either platform just yet. Microsoft hopes to beat Sony to the punch with their Project Natal, but the latest news is Halo: Reach won’t utilize Natal motion controls, which would certainly go a long way in deflating the hopes of many fanboys who won’t mind blazing their way through levels while swinging their arms away wildly.
Well, how will this news affect you? Would you still go out and purchase Halo: Reach even though there are no motion controls supported, or would you stubbornly hold out for a potentially non-existent Halo title that offers just that? It really depends on the individual gamer, but at the end of the day, motion controls or not, you can bet your bottom corporate dollar that anything Halo isn’t going to be a flop monetary wise, as it is one of those indefatigable franchises that will go on and one, although it remains to be seen whether it has the star and staying power of Mario.
Source: 1Up
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