THQ*ICE unveils more details on Veil of Darkness content for Dragonica Online
November 30th, 2009 by Edwin in Games – New Releases
Dragonica Online gamers, take note! THQ*ICE recently released additional details concerning Veil of Darkness for the free-to-play MMORPG, where the upcoming content update will naturally up the ante when it comes to introducing new features as well as the always effective increase in character level cap which stands at 65. To get a better idea on what the new gameplay elements are, kindly read on after the jump.
Developed by Barunson Interactive, and published by THQ*ICE, Dragonica Online (Rated ‘E10+’ for Everyone over the age of 10) is the first MMORPG to merge fast-paced combat, 3D side-scrolling and a hilarious, yet devastating, skill system. Players can join the Dragon Fellowship to vanquish the threat of the evil Dark Dragon Elga; explore a fantastical world that combines intense arcade-style combat and quirky humor with light heart graphics. Grow your character into a Dragon Fellowship hero today!
Some of the improvements include :-
- Over 40 new quests including new rare monster quests
- Three different types of pets – Birdy, Puppy, and Kitty – can be earned from Pet Sellers Amy and Edith by completing quests available at levels 20, 30, and 40
- A weekly tournament that pits the top eight guilds against each other in single elimination, the winner of which gets to challenge the reigning champion guild of Emporia
- Players now can change their character’s appearance with new cosmetic options for their Hair Style, Hair Color, and even Face
- Equipment Inventory Expansion doubles normal bag space, letting characters carry twice as much loot
- Players can use Recall Cards to save their location in any Field Map
- Personalized Character Cards are free and provided as a reward for completing a special quest chain
Just to keep in line with most game updates helping maintain a challenging yet not impossible scenario that won’t frustrate gamers, the Veil of Darkness content update also involves a rebalance of all dungeon bosses, redesigns the Mission Map scoring system, and improvements within the in-game Journal. Apart from that, advanced levels of the crafting system will also be implemented.
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