The Witcher: Rise of the White Wolf heads for PS3 and Xbox 360
December 6th, 2008 by Edwin in Game Previews
Atari and CD Projekt RED are planning for a global release of its latest title, The Witcher: Rise of the White Wolf that will arrive on the PS3 as well as Xbox 360 platforms next autumn. That’s still a long way off, and it would be interesting to see whether the developers have already learned to milk the most out of the aging Xbox 360 by then. Will the graphics on both consoles be just about similar in standard, or will the PS3’s additional power be harnessed to make this an audio visual extravaganza? Let’s take a closer look at the title right after the jump.
Based on the universe created by best-selling Polish author Andrzej Sapkowski, The Witcher: Rise of the White Wolf puts players in the role of Geralt, a professional monster slayer who exists on the fringes of a complex society troubled by the kind of problems more commonly found on the front pages of newspapers than in a fantasy universe. Taken as a child, mutated, and trained in the arcane ways of the witchers, Geralt is a reluctant hero, who nonetheless finds himself all too frequently in the heat of battles that are not his own. In this world there is no right or wrong, only decisions and consequences. With The Witcher: Rise of the White Wolf, the best PC RPG in recent years is being completely remade as the ultimate console RPG. The title is being developed by a core team from CD Projekt RED working alongside France-based Widescreen Games who provide their cross-platform DaVinci engine technology.
Is it me, or do most heroes these days find themselves to be in a reluctant position? Gone are the days where heroes were there because they wanted to place themselves in the face of danger so that they might do some good and uphold justice in the world. Well, we’ll just have to wait until next autumn to see just how good this game is.
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