Myst all set to debut on DS
June 7th, 2007 by Edwin in Game Previews, Games – New Releases, Uncategorized
Remember Myst when the game was first released in the last decade? It had everyone drooling, and was one of the “must have” titles if you owned a CD-ROM on your PC. Who could forget the (then) gorgeous graphics, never mind the gameplay? For those who were too young to experience Myst, you can now have a look at what all the hoo haa was about back then as this game will be making its way to the Nintendo DS. It won’t be a bit-for-bit port though, as the game will come with new sounds, special effects, and video clips thrown in for good measure, in addition to a new Rime Age to explore. Hold on to your seats as the DS version of Myst will be released this November. Read on below for excerpts from the press release.
“Myst is an immersive experience that draws you in and won’t let you go. You enter a unique setting, venturing alone to varied times and places, the worlds that compose Myst. There are no instructions, and you encounter no living beings but soon realize your actions may help individuals who are somehow trapped in a parallel dimension.
You don’t so much play Myst, as experience it. Of course you must solve a multitude of puzzles, mazes, and problems, but Myst’s principal attractions are its environment and the underlying intrafamily drama that unfolds as you explore.
Unlike most adventure games, Myst offers no inventory, no death, and no dialogue. Although puzzles don’t seem to have much direct connection to the game, they share a commonality. They take on many forms but follow a consistent thread. Some puzzles are very challenging, even obtuse, creating an odd paradox: many buy Myst, but few complete it. It is immensely popular, but most non adventurers quit in frustration. Fortunately, Myst’s popularity has spawned several online sites for hints, walk-throughs, and even saved games .
The nonlinear gameplay of Myst lets players go anywhere at any time. Unlike other adventure games, Myst has no inventory, and players never die. Incredibly detailed, Myst offers more depth than any other CD-ROM game to date.”
With new code re-written for the DS platform, how do you think this game will pan out? Will it be a winner, or will it bomb?
Source: Kotaku
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